Embracing the limitations and possibilities of the web

Mark Friesen at NewsDesigner.com pointed out a brilliant post by Khoi Vinh in August that I missed in my hundreds of feeds. Khoi is the design director at the New York Times and was writing about the differences between print and online design.

The original post was pitched at designers, but I think it’s equally important reading for editors, both in print and broadcast as they approach the web. It’s probably uncontroversial to say that editors get what they want, and sometimes coming to the web from another medium, they get something suited for print or television that is poorly suited for online audiences. It’s not unsurprising that TV sites still suffer an over-reliance on Flash because the animation reminds them of their home medium, and most print sites suffer from an altogether too literal translation from print to the web.

For designers, he suggests learning HTML and CSS before diving into Flash because:

(Flash) leads too easily to the assumption that a similar amount of authorial control can be exerted in online design as can be achieved offline — which is a fallacy.

Print editors do not realise that the level of control they exert on the printed page is almost impossible to exert on the web, and sometimes trying to exert that control gets in the way of thinking about the possibilities of the web as opposed to its limitations. It’s sad to say that in 2007, we’re still doing too much shoveling of content onto web sites and too little of creating content best suited for the web.

Khoi says it this way:

The prerequisite for doing something meaningful with any of these skills — HTML, CSS, Flash or whatever — is first embracing the medium as something different from print. Indeed, there’s no point in learning these skills unless as a print designer you’ve made a prior shift in your understanding of how design works in digital media. Specifically, come to grips with the fact that, on the Web, design is not a method for implementing narrative, as it is in print, but rather it’s a method for making behaviors possible.

Coming to the web, he says designers, and I would say, editors are too focused on fixing type faces, point sizes, while “ignoring usability and expediency”. The way that I put it is that most editors think the web is a magical place where Harry Potters wave their magic wands and anything is possible. It’s really a lot more like the Matrix, rules can be bent and some broken, but most of the time, it’s about being creative within those rules.

But there is one line that from Khoi’s post that stuck out. In the closing paragraph, he encourages designers to experiment “to begin understanding how a page is put together, how it is delivered to a browser, how it behaves and, crucially, how the designer’s intention maps to how it is used by real people.” We’re still making basic mistakes in building news sites, lessons that we learned in late 90s but might have been lost in the dot.com bust.

  • News sites should be designed around the information needs of your users not your desk structure, org chart or programme schedule.
  • Design is important, but we also need to consider information architecture. What’s that? Jesse James Garrett says: “Information Architecture: Stuctural design of the information space to facilitate intuitive access to content.”
  • Editors should sit in on a user-testing session. We build the sites and know them inside out. Our users don’t have that inside knowledge.

Sitting in on user-testing is humbling and enlightening. It starts to break down our own notions of how we use our sites and replaces them with how users navigate our sites or in many cases fail to find the information they want. It might even surprise editors about the kind of information readers want.

Khoi ends with another way of putting the importance of mindset as well as skillset:

Without that basic sense of curiosity, that insatiable desire to experiment and understand new ways of doing everything, the Web isn’t much fun at all, regardless of how much experience a designer has under her belt.

Curiosity and passion. The web isn’t print, and it isn’t television. It’s something different, and it’s an amazing, incomparable place to do journalism.

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Creative Business: Substitutes and complements

As part of the Creative Business in the Digital Era project, I’m doing some thinking and learning about business models and microeconomics. This post is originally from the CBDE blog.

After my post the other day about business model archetypes, I had a very interesting conversation with friend and ORG Advisory Council member, Kevin Marks, who pointed me in the direction of an article by Joel SpolskyStrategy Letter V. In this post, Joel talks about the microeconomics he studied at university, stuff like “if you have a competitor who lowers their prices, the demand for your product will go down unless you match them.” The main body of his post discusses substitutes and complements, and for someone like me who has learnt about business the hard way (by doing it), it’s like a little light bulb illuminating.

Like most creative people, I’ve never studied business, and for years I fell in to the same trap that I later saw many of the musicians I used to work with fall into: I didn’t want to learn about business because I didn’t think I needed to. All I wanted to do was write, maybe make a bit of music, but in any case, just do my own thing. Then my career took an unexpected turn, I started my own business, and I was on the lower slopes of the steepest learning curve of my life. Perhaps if I’d known about blogs like Joel’s in 2000, I would have had a better time of it! Anyway, I digress.

A substitute is an item that can replace another item, so I can buy a PC from IBM or Dell, it doesn’t really matter – PCs are substitutable. A complement is an item that, you guessed it, complements another item, so if I buy an iPod, then there are a range of accessories that act as complements, such as iPod socks or remote controls or armband iPod holders for the keen jogger. Joel talks a lot about complements and focuses mainly on the computer industry.

A complement is a product that you usually buy together with another product. Gas and cars are complements. Computer hardware is a classic complement of computer operating systems. And babysitters are a complement of dinner at fine restaurants. In a small town, when the local five star restaurant has a two-for-one Valentine’s day special, the local babysitters double their rates. (Actually, the nine-year-olds get roped into early service.)

How does this apply to, say, the music industry? Well, let’s say that you are in a band. Your main product is music, which you sell in the form of a CD. The complements to your CD are things like gig tickets, tour programs, T-shirts, DVDs. People buy these other products together with your CD, and are very unlikely to buy them if they aren’t also interested in buying your CD.

Joel then goes on to say:

All else being equal, demand for a product increases when the prices of its complements decrease.

Let me repeat that because you might have dozed off, and it’s important. Demand for a product increases when the prices of its complements decrease. For example, if flights to Miami become cheaper, demand for hotel rooms in Miami goes up — because more people are flying to Miami and need a room. When computers become cheaper, more people buy them, and they all need operating systems, so demand for operating systems goes up, which means the price of operating systems can go up.

OK, let’s just swap things about a bit. Your products are CDs, gig tickets, tour programs, T-shirt and DVDs. The complement to that is the music itself. (Note that we’re used to thinking the other way round, labelling the music as the product and the merchandise as the complement, because the music comes first and the merch has to come second. But when you view the saleable items as the products and the music as the complement, this all makes much more sense.) Demand for your products increases when the price of its complement – the music – decreases. If the price of your music is zero, i.e. you are giving it away for free online, economic theory has it that the demand for your products increases.

Joel generally talks about companies that are producing complements to someone else’s products, and discusses how important lowering the price of those complements is:

Once again: demand for a product increases when the price of its complements decreases. In general, a company’s strategic interest is going to be to get the price of their complements as low as possible. The lowest theoretically sustainable price would be the “commodity price” — the price that arises when you have a bunch of competitors offering indistinguishable goods. So:

Smart companies try to commoditize their products’ complements.

If you can do this, demand for your product will increase and you will be able to charge more and make more.

In the music industry the separation between product and complement is more perceived than real – whilst the record company controls the complement – music – the rights required to create products is often licensed out to third parties, such as merchandising specialists, who have to conform to the record company’s terms. From what Joel’s saying, it would be in the interests of the third parties, e.g. the merchandising companies, to lower the price of the music to increase demand for their product – the more people can access the music of MyWonderfulBand, the more fans there are, the more demand for T-shirts. In practice, though, that’s impossible as the merchandising companies have no leverage to achieve such a goal.

But if the same people – the band – are in control of both products and complements, they can create an end-to-end business model that sees them giving away the product and earning off its complements. I’d argue that people like Ani DiFranco have been doing this for years, encouraging people to make copies of her music and then selling merchandise and touring frequently. For a musician, this is a self-reinforcing feedback loop. The more you tour, the more merchandise you sell, the more you bring your music to the attention of people who may want to buy tickets for your next gig or buy a T-shirt or CD. By taking the risk of commoditising your music, you can potentially drive up the demand for the complements substantially, if you can get over the icky feeling of commoditising the very thing you feel most passionate about.

This ties in nicely with Tim O’Reilly’s view that:

Obscurity is a far greater threat to authors and creative artists than piracy.

So how about the other creative industries? Well, in the publishing industry, the product is the book contents, the complement the book itself, so giving away ebooks should drive demand for paper books. Authors don’t seem to do much in the way of merchandising – perhaps that should change, especially with services like Spreadshirt or Cafepress. Films are rather the same – the moving image is the product, the DVD the complement. Photography – the image is the product, the print or the book the complement…

Now, I did warn you that I am thinking out loud here, and I see a problem with all this, and it has to do with substitutes. Remember, a complement is “a product that you usually buy together with another product”. But for many of the products that come out of the creative industries, the physical incarnation is not a complement to the digital version of the creative work, but a substitute. Joel defines a substitute like this:

A substitute is another product you might buy if the first product is too expensive. Chicken is a substitute for beef. If you’re a chicken farmer and the price of beef goes up, the people will want more chicken, and you will sell more.

If the digital creative work is a substitute for the physical instantiation of the work, the whole complement theory falls over. Computers and operating systems are complements of each other because one without the other is sort of pointless – you want the one if you have the other. But with no CD, my MP3 is still listenable; with no DVD, my MPEG is still watchable; with no print, my JPG is still viewable. This is why the RIAA and its ilk have being getting so much in a tizz about the downloading of unauthorised files – they see the digital as directly substitutable for the physical. And if something is substitutable, it can’t be complementary. Can it?

This is, I think, where the lines get a little fuzzy. Technically, an MP3 is a perfect substitute for a CD – you can do pretty much everything with an MP3 that you can do with a CD. (Indeed, the chance are you’ll turn your CD into MP3s as soon as you get it). But I’m not sure that its substitutability is so perfect and I wonder if, as more people experience total music data loss when their MP3 player or computer hard drive craps out, its perceived substitutability will actually decline. It took the loss of 40gb of digital music carefully collected over years and years for me to learn that backing up my music is really important. As the MP3 player market matures, we will see more people loose data when their devices perish or when they try to swap between silo’d devices that do not play nicely together, e.g. trying to play proprietary format music on a non-compatible device. At that point, substitutability will decline slightly and complementariness will increase slightly, although it will be individual context that will define whether a given MP3/CD is a complement or a substitute.

It is an irony that the industry that has been so worried about substitutability also has some of the best complements to it’s main creative output. Bands aren’t reliant on just CDs for income: gigs and merchandise play a significant part in the successful band’s income, and it’s possible to imagine that percentage could increase as income from CDs decreases. Other creative industries, though, are going to need to find some complements, and quickly. The digitisation of creative works is neither slowing down nor going away; and the commoditisation of those works is both inevitable and uncontrollable, driven as it is by the consumer rather than the rights owners. The only way to deal with the commoditisation of your past cash cow is to sell complements to it.

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Reuters-Nokia Mobile Journalism Toolkit and mindset

Last night, Suw and I went to Reuters headquarters in Canary Wharf for an Online News Association event. Reuters was talking about its MJT – mobile journalism toolkit (they used to call it MoJo for mobile journalism but for some reason aren’t using the term any longer). Reuters partnered with Nokia to develop the toolkit after working with the handset maker on a mobile Flash-lite application to highlight their content on the N95. Nokia is trying to understand the needs of journalists in the field and how that might drive development of special applications for consumer-oriented mobile phones like the N95. Reuters is exploring what is possible with the current generation of phones (and networks) while doing some experimentation with what types of story-telling this might allow.

The basic toolkit includes:

  • a standard Nokia N95
  • a Nokia Bluetooth keyboard
  • a Sony digital mic with a bespoke adapter for the phone
  • a special tripod
  • a solar charger
  • a Power Monkey supplemental charger

They also have slightly modified the RSS output from the phone’s production app and WordPress’ RSS intake to allow for some additional RSS elements that Reuters needs in order to handle content correctly. Video is uploaded direct to their hosting service and text goes straight to the blog platform, and an editor is automatically alerted that content has been sent for review and publication. The material can then be published to various platforms.

The discussion was lead by Ilicco Elia, Mobile Product Manager Europe; alongside Mark Jones, Global Community Editor; Matt Cowan, European Technology, Media and Telecommunications Correspondent; and Nic Fulton, chief scientist for Reuters media. Ilicco gave an overview of how Reuters and Nokia decided to work together.

Nic said that they decided to work on multi-horizon strategy, looking at what they could do right now, what they could do in the near future and aspirational things they might want to do a lot further down the line. Right now, the N95 takes 5-megapixel stills, near DVD-quality video and works on 3.5G data and WiFi networks. But Ilicco is already looking to the future:

We see in five years, HD video, extremely powerful CPUs. You might say it’s a laptop, but it will still be a personal, mobile device.

They worked directly with Timo Koskinen, the project manager for Nokia’s research centre. Matt Cowan talked about his experience with the toolkit, showing video he shot of Vint Cerf at the Media Guardian’s Edinburgh TV festival. My colleague Jemima Kiss has an overview of the experiment and talked with Matt about the toolkit for the Guardian’s digital content blog.

Before joining Reuters, Matt worked for Canadian CTV covering California. There he did work shooting and editing his own pieces, so he had experience with multimedia reporting. Matt said that he fed back his experiences directly to Nokia. The phone is a bit difficult to hold steady, which isn’t surprising – it’s not like balancing a hefty traditional TV camera on your shoulder, which provides some stability.

I’ve experienced this same problem myself, first hand, doing a video journalism project for the BBC in 2003. I used a Sony PD150, a ‘pro-sumer’ digital video camera. Doing handheld work takes practice because the light camera is much easier to shake, despite built-in motion compensation.

Other downsides:

  • unreliability of 3G networks (Ilicco said they had spoken to Vodafone but didn’t seem very pleased with response)
  • battery life, although this improving
  • it takes six hours for the solar panel to recharge the phone
  • the brutal costs for data roaming charges

Matt talked later about this would allow journalists to develop relationships with the audience.

There were slightly predictable questions about quality. One of the journalists said “cutting quality is a fancy way of saying cutting corners”. One of the shots, an opportunity shot backstage at a New York fashion show was a bit jerky, and one person asked what the point of the video was.

What I really liked from the Reuters team was this spirit of experimentation. Matt said:

I don’t think that this will change everything overnight. It is an incredibly exciting tool. It will change how we report certain stories. … It’s not ‘I’m here in front of this building, and this happened 10 hours ago’. You have immediate interaction, an intimacy. You’re in the environment.

As Howard Owens recently said after widely circulated comments from Rob Curley about the difference between mindset and skillset, having the right skills doesn’t mean that someone is open to innovation and entrepreneurial ideas. Owens calls it the difference between a fixed mindset and a growth mindset.

The fixed mindset might say something like, “I got into this business to be a writer, not a videographer.” The growth mindset might say, “Video? Cool! Let me give it a try.”

And I think he puts the ‘quality’ debate in perspective:

You don’t make “quality” a religion and refuse to try new forms of reporting because it doesn’t immediately meet your quality standards. You are willing to try and fail, and keep trying until you get it right, and you don’t resent others doing the same.

There were some comments about how we would see “Bloggers doing this in a year’s time”, but as Suw said last night, bloggers have been doing this for years. I often say that keeping an eye on bloggers and other grassroots media is a good way to find inspiration for new ways to get the story. I still remember at the 2000 Democratic Convention in Los Angeles seeing an IndyMedia reporter  backing up as mounted police moved towards him. He has carrying a PowerBook with a webcam and an early wireless modem strapped on it, sending live video from the streets to the net.

But one thing that was refreshing was to hear Reuters talk about community and bloggers in such a positive way. Mark talked about Reuters’ community strategy:

My role as community editor to create a bit of identity around editorial talent and be more open to the audience. We also want to be open to the web including the the blogosphere and build networks around our journalistic expertise.

Reuters have their own blogs and their YouWitness user-submitted photo and story effort. They have invested in Pluck and its Blogburst aggregator service. They also partner with multi-lingual blog community Global Voices, including on their Reuters Africa project, and they have a carbon trading community.

And Matt said that he saw advances in mobile technology as an even bigger boon to bloggers. He knows the founder of eco-community TreeHugger who used to have to trek to internet cafes to feed his site but now can do it almost anywhere. Bloggers can “build a brand with their own thoughts.”

In 1999, I covered Hurricane Floyd as it made landfall in North Carolina for the BBC News website. I filed throughout the night, but after the storm passed, it knocked out electricity and phone lines throughout the eastern third of the state. I wasn’t able to file a number of pictures I had taken because I simply had no way to get them back to the back to base. Within months after the storm, I had a data cable for my mobile phone. As the mobile technology got better, I could do more in the field. In 2006, on a trip for the BBC’s World Have Your Say, I was able to use a 3G data card in the US to set up a mobile WiFi hotspot and keep us connected when standard communications channels failed.

Mobile technology lets journalists stay closer to the story and connected not only to our office but also to our audience. The news organisations that experiment now will be best placed to take advantage of the journalistic possibilities that ever-advancing mobile technology allows.

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