BlogTalk Reloaded: danah boyd

[This is liable to being the only talk I take notes on – just too braindead to do more.]

The word ‘beta’ used to mean something. Before Friendster, it used to mean that something was in testing, but now it probably means ‘not yet profitable’.

Software dev used to be a hideous process with specs being written, and checked, and coding and lawyers. But developers don’t like this sort of process.

MySpace developers decided to hack something together using Cold Fusion. No spec, no qa, no usability, no legal, no marketing. They just deployed it. From idea to deployment was two months. Can say ‘maybe they got lucky’, but that’s not the full story. But when they shipped, they asked the users for feedback, and built out requested features. But still no designed system, it’s just piecemeal hacks.

The beta is still pretty standard way of doing something. But MySpace still doesn’t have QA, instead they launch 2 or 3 new features a day, and hack on the live servers. An extreme idea but it’s a new way of working that’s pretty consistent to the social software world.

– hack it up, get it out there
– learn from your users, evolve the system with them
– make your presence known, invite feedback
– monetisation? Add a few ads here and there

Pros and Cons to this.

Cons – produces terribly horrible code that fails frequently. Held together by voodoo. But if you think about how usability been done, has a mentality, lab-driven context. They show people software, ask them to interact with it, and the result is that they fix a few pixels, change working, change page flow. Great for human-computer interaction but not human-human interaction.

But when you have crowds it is different to when you have individuals. Anything that can be fucked with gets fucked with. No good way of testing it per se, but no way to say ‘how to make certain that this can be used. But this is key to what makes social software valuable – it ends up reflecting the crowds.

Because social software spreads friends to friends, this is great from a marketing perspective. Shapes way people use it, the way they think about it. Early days of flicker, Caterina and Stewart said hello to every new users and talked to them about the site and why they did it. That shaped the Flickr culture, and the community because then friends of Caterina and Stewart did the same.

Lots of social software is tech-centred technology.

But an example that went awry. Orkut. Known now as a Brazilian site. WAs originally deployed as an invite-only to tech people, engineers, people associated to Google. But people joined because they knew those people, but weren’t necessarily interested. Too many YSANs.

But then some Brazilians joined, and the list of countries had a list of flags… like a sports event where you want to rise in the rankings. The Brazilians thought this was fascinating because they could beat the Americans. Messages went out and the Brazilians joined en masse, went from 5% to 90% of the people. At this point, the developers weren’t living in the system anymore.

Orkut has now spread to India, and that was deliberate. No problems launching but has taken on a new form recently. The space duplicates the caste system in some detail, and again Orkut does not know what’s going on or how to deal with it.

Culture’s provide meaningful context that tells us how to act. Spaces set norms, e.g. getting on a bus. As kids we don’t abide by norms, until our parents teach us. We learn from people around us and the space itself. Know that a bus is different to an opera house.

So how do you make meaning of context on a social site? Early Usenet groups all looked the same – so how do you make context? Can’t tell the difference between the others except by interaction.

So look at Friendster:
– Gay men
– Bloggers
– Burning Man attendees

Depending on which group people joined Friendster in, they took on that role. So if you were invited by a Burning Man attendee you thought it was a Burning Man site, so you they did their profile as per their own context, and didn’t realise or assume there would be any other contexts but the ones they knew.

Didn’t take long before your boss got online and you realised this was not a place to be half-naked.

Academics often talk about context and what’s appropriate. But it’s very difficult to cross contexts. People change, for example, the way that they speak depending on who they are talking too, but you can’t speak to multiple groups simultaneously without having to make a choice.

When researchers created ARPANET they were interested in sharing information. Interest driven starting point. Even MUDs and MOOs were activity driven.

But inversion with social software, because they started people-first, because you don’t want to know everyone on the web. You may be blogging to reach an audience, but you don’t have billions of readers, you start off with your friends, and if you’re really popular you’ll get beyond that. But your friends build the context. The people you know, connections of relations you have in the system.

Radically different process, but we don’t know how to deal with it. Problem is scale. These contexts collapse. How can you deal with multiple contexts because you’ve scaled.

Monetisation is forcing a lot of sites to scale too fast.

Facebook, for example. Colleges… then… schools… then businesses… now everyone. Tension with marketing – marketing means scale, and scale means multiple contexts.

Delicious, conversations about how awful it was that non-techies were posting.

How far can things scale? Can it work?

Blogs are the only area where its scaled successfully. Because there is no ‘blogosphere’ because it’s not one thing. People are unaware of each other – foodies and knitting bloggers don’t mingle.

Three questions;

Designers: There are costs to chaotic processes behind the design now, and what are the processes that can support users without burning out designers
Researchers: what implications does all this have for society, design, every day life, globalisation
Business folks: Monetisation and growth are seen as desirable, but they destabilise most social software and kill communities. is it possibly to monetise without doing that?

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Conference burn out

OK, it’s official. I’m burnt out as regards conferences. My flight was over three hours late last night, and our pilot told us just before we took off that had we been another 20 minutes later, we would not had enough fuel to get to Vienna, so he would have had to cancel the flight. Instead of thinking ‘Wow, that was lucky’, I found myself feeling cross, and wishing that Air Traffic Control had held us just a bit longer, or that the weather had worsened, so that I could just get back on the Piccadilly line and go home.

Instead, Lady Luck saw fit to ensure that I didn’t get to Vienna until 2am, and didn’t get to my friend Horst’s place until nearly 3am. I am, as you can imagine, a bit tired.

I’m also not impressed one little bit with the programme at BlogTalk Reloaded. There are lots of great speakers… in fact, there are too many. With no slot longer than half an hour, and a distinct lack of breaks, I am wondering how I am going to last. In fact, I know I am not going to last at all. I haven’t had a proper meal since lunchtime yesterday, I didn’t get dinner last night, no breakfast this morning because we had to rush to get here in time, we have a 15 minute break at 12:30, and lunch is not until 1.45. My talk is just before lunch. If I can string a sentence together at that point, I will be lucky.

I have to ask, for exactly whose benefit was this programme put together? As a speaker, I feel a bit miffed at only getting half an hour, because it’s not really long enough to get into the interesting detail of what I have to speak about. I will either have to talk fast or cut stuff out, and either way I’ll feel like I’m short-changing everyone. (And no, I’m not going to come over all falsely modest to say that I’m not interesting enough for a full hour. I’m bloody interesting, actually, and I believe that I’m not the only one here who’s bloody interesting.)

Half an hour also doesn’t give time for questions. Half the fun of talking is having a chat with the audience for the last 15 mins… oh, wait. Now I’m really pissed off. I don’t get half an hour, I get 10 minutes. I spent all that money, and went through all that pain for 10 minutes? I work for myself, so I have to pay for my own flights, there’s no nice business slush fund to pay for me. The whole point of coming to these conferences is to raise one’s profile in order to get more work. Networking is a big part of that, but so is having the opportunity to prove one’s experience and express one’s opinions from the stage, thus giving people an understanding of what you do and who you are.

10 mins gives no more than a snapshot, and frankly, had I known I would never have bothered.

Their format is this – two 10 minute presentations and then a 40 minute chat afterwards in small groups. Now, I’m all for chats, but would rather do that with everyone here (there are not many people here so it would be more than doable).

I thought last night that I need to put a moratorium on conferences for the next few months, and this experience just emphasises that I need to not book in any more conferences for a good long time.

UPDATE: I complained to the organisers, and they have changed the format so that myself and the other person talking this hour get half an hour each, with no ‘open space’. I do appreciate this, and I hope it will make for a better experience not just for me but for the audience. All I have to do now is not pass out or fall asleep.